Mangrove Matchmaker


Team: Solo Duration: Ongoing Tools: Figma, HTML/CSS, Processing



Project Overview
 "Mangrove Matchmaker" is both a prototype and a case study designed to assist non-profits in determining the suitability of their land for mangrove regrowth. Through a series of engaging interactive activities, this project aims to address a pressing concern: the often misguided attempts at mangrove planting by well-intentioned organizations. Extensive research highlighted a trend where mangrove planting, while popular among non-profits aiming to restore coastal ecosystems, frequently results in the use of incorrect seeds and improper planting techniques, ultimately squandering resources and exacerbating environmental issues.Driven by a personal connection to Miami and its coastal ecosystem, I undertook this project with the ultimate goal of creating an interactive tool to combat these challenges. By leveraging playful engagement and educational elements, the aim is to encourage both individuals and organizations to approach mangrove planting with the necessary knowledge and care. Based on "Pollinator Pathmaker" by Alexandra Daisy Ginsberg, this project is not only a passion project but also a call to action. The envisioned final iteration of "Mangrove Matchmaker" is a fully functioning website that acts as a catalyst for coastal restoration efforts.



Mangrove Matchmaker Prototype

Leveraging Figma and using "Pollinator Pathmaker" as a base, I tailored the criteria specifically to focus on mangrove planting. The outcome is an intuitive guide that enables users to easily visualize the ideal placement for their mangroves. This prototype serves as a demonstrative tool, laying the foundation for further development and refinement.




Currently, I'm embarking on the next phase of the project, which involves transforming the prototype into a fully functional website. To achieve this, I'm exploring three distinct approaches to code the 3D interactive plane: CSS Grid, Interactive SVG, and Processing 2D Array.By experimenting with these techniques, I aim to streamline the development process and ensure a more efficient execution moving forward. More coming soon!